Diesmech dieselpunk mecha
- a humble dieselpunk mecha )
- [sketchfab overview]: https://skfb.ly/6NnpV
- [maya motion test overview]: https://www.youtube.com/watch?v=6rl6p7Srdew&feature=youtu.be
- [unity3d motion test overview]: https://www.youtube.com/watch?v=qHbx1D4-SlA&feature=youtu.be
The robot has next motion cycles(with root mo):
- walk forward;
- walk backward;
- run cycle;
- strafe left and strafe right(actually two separate cycles with root mo);
- sword attack 1;
- sword attack 2;
- left claw action;
- idle;
- death;
Meshes summary:
- separate torso mesh(4096x4096 ao, normal, diffuse, metallic, roughness, height maps; 5793 polys);
- separate pelvic mesh(2048x2048 ao, normal, diffuse, metallic, roughness, height maps; 523 polys);
- separate chassis mesh(4096x4096 ao, normal, diffuse, metallic, roughness, height maps; 8924 polys);
- separate armor mesh(4096x4096 ao, normal, diffuse, metallic, roughness, height maps; 2106 polys);
- separate circular sword mesh(2048x2048 ao, normal, diffuse, metallic, roughness, height maps; 2381 polys);
- separate reactor mesh(2048x2048 ao, normal, diffuse, metallic, roughness, height and emission maps; 813 polys);
Archive holds:
- OBJ with lowpoly and highpoly robot parts meshes;
- FBX with motion cycles;
- TXT with motion clips timing table;
- full textures pack in PNG;